Journal article
The relationship between the quantity of practice and in-game performance during practice with tournament performance in esports: An eight-week study
The Journal of Sport and Exercise Science, Vol.5(1), pp.69-76
2021
Metrics
15 Record Views
Abstract
This study aimed to examine the influence of the quantity of practice and the in-game
performance during practice of professional esports players over an eight-week period
immediately prior to a major esports tournament. Data was collected from 43 male
professional esports players (age: 23.52 ± 2.50 y). A range of measures were collected on
a weekly basis to describe the quantity of practice and represent in-game performance
during practice. The relationship between practice and tournament performance was
examined using individual linear mixed-effects models for each week prior to competition.
In a final linear mixed-effects model which incorporated the relevant variables identified
within the weekly models a significant average kill/death ratio + average score main effect
on tournament performance was identified (p < 0.001, R2 = 0.30). With every standard
deviation increase in average kill/death ratio, there was a 7.94% increase in tournament
score (95% CI: 3.86 – 12.18%, t = 3.89, p ≤ 0.001). With every standard deviation increase
in average score, there was a 6.40% increase in tournament score (95% CI: 2.40 – 10.56%,
t = 3.17, p = 0.003). Overall, the quantity of practice and in-game performance during
practice explained a small proportion of the variance in tournament performance. More
specifically, the variables that were most associated with better tournament performance
were kill/death ratio and the score obtained in practice during the lead up to competition.
Interestingly, the quantity of accumulated and weekly practice had limited association with
better tournament performance. Whether the association between practice and
performance differs depending on players’ expertise levels requires future research.
Details
- Title
- The relationship between the quantity of practice and in-game performance during practice with tournament performance in esports: An eight-week study
- Creators
- Matthew Pluss - University of Technology SydneyAndrew Novak - University of Technology SydneyKyle Bennett - Southern Cross UniversityDerek Panchuk - Victoria UniversityAaron Coutts - University of Technology SydneyJob Fransen - University of Technology Sydney
- Publication Details
- The Journal of Sport and Exercise Science, Vol.5(1), pp.69-76
- Publisher
- SESNZ
- Identifiers
- 991012983398502368
- Academic Unit
- Faculty of Health; Human Sciences
- Language
- English
- Resource Type
- Journal article