Innovating in a higher education teaching context is never a straightforward matter. There are many factors influencing how, what, and when we teach, and the students’ experiences of these things. This is especially so in the context of pre-service teacher education, forever evolving in response to rapidly changing technological, political and socio-cultural landscapes. In this paper we relate and reflect on the innovation of utilising the 3D immersive virtual world of Second Life in two secondary education units of study. We discuss and interrogate our own and our students’ experiences when we used Second Life to teach in during the first unit, and to teach about in the second.
Journal article
Second life, first experiences: using virtual worlds in teacher education
Australian Journal of Teacher Education, Vol.38(4), pp.165-182
2013
Metrics
21 Record Views
UN Sustainable Development Goals (SDGs)
This output has contributed to the advancement of the following goals:
Source: InCites
Abstract
Details
- Title
- Second life, first experiences: using virtual worlds in teacher education
- Creators
- Judith L Wilks - Southern Cross UniversityLisa Jacka - Southern Cross University
- Publication Details
- Australian Journal of Teacher Education, Vol.38(4), pp.165-182
- Identifiers
- 2101; 991012820356602368
- Academic Unit
- School of Education; Emeritus Faculty; Centre for Teaching and Learning; Faculty of Education
- Resource Type
- Journal article