Across multiple technologies there are key considerations and barriers to entry - cost/accessibility, ease of content creation, immersion, and interactivity. There is also the danger of orphaned technologies: the VR/AR market is still evolving, and commitment to technologies subject to obsolescence is a common pitfall. However, VR/AR/XR has been acknowledged as an emerging technology that presents a significant opportunity to enhance student engagement. The working party has identified what some of the possibilities and barriers are in the SCU context. This presentation will discuss these and invite feedback from the audience to further develop the SCU scholarship on this topic.
Conference presentation
Student engagement through innovative technologies: VR/AR/XR past, present and future possibilities at SCU
SCU Scholarship of Learning and Teaching Symposium (Online, 10/11/2020 - 12/11/2020)
12/11/2020
Metrics
19 Record Views
Abstract
Details
- Title
- Student engagement through innovative technologies: VR/AR/XR past, present and future possibilities at SCU
- Creators
- Lisa Jacka - Southern Cross UniversityGrayson Cooke - Southern Cross UniversityTom Round - Southern Cross UniversityLachlan Yee - Southern Cross UniversityVinh Bui - Southern Cross UniversityFiona Lotherington - Southern Cross UniversityAndrew Woods - Southern Cross University
- Conference
- SCU Scholarship of Learning and Teaching Symposium (Online, 10/11/2020 - 12/11/2020)
- Identifiers
- 991013144813602368
- Academic Unit
- Creative Arts; Faculty of Business, Law and Arts; Faculty of Health; Faculty of Science and Engineering; Information Technology; Law; Nursing; Science
- Language
- English
- Resource Type
- Conference presentation
- Local Fields
- Evidence Based Practice - SoLT